Ex Darksiders 2 Developer Xander Davis Calls Wii U “An Xbox 360 Seven Years Late”
A recent interview with gaming website NOTENOUGHSHADERS and Xander Davis (Ex Darksiders 2 developer) has shed some light on the former employees thoughts of the upcoming Wii U. Here is an excerpt from the article on Xander Davis thoughts about Wii U:
“I’ve not worked on any Wii U version of anything (luckily). But, y’know, I very early on raised my major concern about this. Anybody buying any Wii U game that’s a port is probably buying it almost exclusively and specifically for how it can play differently through the Wii U’s alleged innovated UI. I’m already a known skeptic on whether the interface paradigm is at all anything but idiotic. But if you’re gonna do it? Fine. Then, you HAVE to do it right. You HAVE to innovate on the UI. You HAVE to enhance game mechanics and gameplay in a MATERIAL way that justifies all the hassle and a $400 Xbox 360 seven years late. I can’t comment on THQ / Vigil specifically. However, just in general, I doubt any studio or publisher is truly giving it the kind of proper UI design and thinking it deserves. Hell, apparently this is a huge leap for regular triple-A console releases. From what I’m hearing from people who have actually played a Wii U as recently as a month ago, the games pretty much suck and the tablet is pretty much a complete gimmick. Still tethered, not wireless. Maybe publishers can pull off something clever. But won’t it just kind of be clever for a little bit, then not really worth your $60 dollars and just annoying afterwards? Kinect comes to mind. PlayStation Move comes to mind. Motherfucking Wii comes to mind. But, sure, we’ll have to wait and see… I can’t comment on specifics. I can only speculate, but as a UI Designer applying experienced critical thinking to game mechanics UI and the Wii U tablet, none of it makes sense to me to truly add value to gamers, even if you try.“
Source: notenoughshaders

It’s difficult to take this guys words to heart. He’s not played the system, nor does he have any experience working with the system. How can you take his opinion seriously knowing this, also knowing that other developers who have experience with the Wii U are saying it’s a great system to work with?